Area of research
Cognitive Neuroscience · Biomedical Engineering
Research interest
Research interests include Psychology, Proprioception, Adaptation (eye), Cognitive psychology, Computer science, and Hand position.
Precision of reaches and proprioception in motor control and adaptation
Vibrotactile feedback using exposure variation analysis to reduce musculoskeletal risk in surgical simulation
Modeling human visuomotor adaptation with a disturbance observer framework
Rotation size drives heterogeneous explicit strategy development in motor adaptation
Tool and hand adaptation and localization in immersive virtual reality
Modeling Human Visuomotor Adaptation with a Disturbance Observer Framework
Saturation, Task Error, and Feedback Timing Shape Early Implicit Adaptation
Precision of reaches and proprioception in motor control and adaptation
EEG Dynamics of Movement Preparation and Error Processing Distinguish Motor Adaptation From De Novo Learning
Implicit Adaptation is Fast, Robust and Independent from Explicit Adaptation
Measures of Implicit and Explicit Adaptation Do Not Linearly Add
Distinct learning, retention, and generalization patterns in de novo learning versus motor adaptation
Movement-goal relevant object shape properties act as poor but viable cues for the attribution of motor errors to external objects
Visuomotor adaptation across the lifespan
Motor adaptation to environment changes predicting object behaviour can be flexible and implicit
Adapting to visuomotor rotations in stepped increments increases implicit motor learning
Motor adaptation does not differ when a perturbation is introduced abruptly or gradually
Distinct learning, retention, and generalization in de novo learning
Visuospatial abilities over the lifespan in healthy adults
Task-relevant object shape properties act as poor but viable cues for the attribution of motor errors to external objects
Cannabis Use: Does being High Affect Cognitive-Motor Task Performance?
Using tools as cues for dual adaptation to opposing visuomotor rotations in virtual reality
Multisensory visual-vestibular training improves visual heading estimation in younger and older adults
Reduced feedback barely slows down proprioceptive recalibration
Measuring the double-drift illusion and its resets with hand trajectories
Measures of Implicit and Explicit Adaptation Do Not Linearly Add
Reduced feedback barely slows down proprioceptive recalibration
Rapid motor adaptation to bounce perturbations in online Pong game is independent from the visual tilt of the bouncing surface
Adapting to visuomotor rotations in stepped increments increases implicit motor learning
Motor adaptation does not differ when a perturbation is introduced abruptly or gradually