Area of research
Computer Science Applications · Human Factors and Ergonomics
Research interest
Research interests include Teaching and Learning Programming, Digital Accessibility for Disabilities, Tactile and Sensory Interactions, and Experimental Learning in Engineering.
Hate Speech Detection Using Large Language Models: A Comprehensive Review
A Systematic Review of Extended Reality (XR) Technologies in Agriculture and Related Sectors (2022–2024)
Enhancing K12 Education with Intelligent and Assistive Robots: Exploring Student Learning Experience
Implementing Cutting Edge Technologies to Train Teacher Toward Maximizing the Inclusion of Underrepresented Middle School Students in STEM Academic Majors and Careers
Immersive Agricultural Education
Striking a Chord through a Mixed-Methods Study of Music-Based Learning to Leverage Music and Creativity to Bridge the Gender Gap in Computer Science
Work in Progress: Grace Platform: Enhancing Pedagogy with Gamified AR and VR in Agriculture Education
NSF Eddie Bernice Johnson INCLUDES Initiative: TAPDINTO-STEM National Alliance for Students with Disabilities in STEM, An Innovative Intersectional Approach of Diversity, Equity, and Inclusion for Students with Disabilities
Poster: Use of Augmented Reality (AR) and Virtual Reality(VR) to tackle 4 amongst the “14 Grand Challenges for Engineering in the 21st Century” identified by National Academy of Engineering
Framing Engineering as Community Activism for Values-Driven Engineering (RFE Design and Development - Year 2)
Framing Engineering as Community Activism for Values-Driven Engineering: RFE Design and Development (Years 3-4)
Board 433: Work in Progress: Building a “Project-Based Learning for Rural Alabama STEM Middle School Teachers in Machine Learning and Robotics” RET Site
Board 211: Building a 'Project-Based Learning for Rural Alabama STEM Middle School Teachers in Machine Learning and Robotics' RET Site (Year 2)
Development and assessment of MyAccessible Math: promoting self-learning for students with vision impairment
Introducing Computer Science and Arts for All (CSA4ALL): Developing an Inclusive Curriculum and Portal for K5 Children
The Design of an Out-of-School Program Focused on Community-Centered Engineering Challenges
Developing an Online Music Teaching and Practicing Platform via Machine Learning: A Review Paper
A Multimodal Platform to Teach Mathematics to Students with Vision-Impairment
Accessible Block-Based Programming for K-12 Students Who Are Blind or Low Vision
"IT MAKES ME WANNA GO OUT AND HELP PEOPLE": ENHANCING AFRICAN AMERICAN YOUTH'S PERCEPTIONS OF ENGINEERING
MyA+ Math: Teaching Math to Students with Vision Impairment
Accessible Computer Science for K-12 Students with Hearing Impairments
Using Music to Foster Engagement in Introductory Computing Courses
Access to Computing Education for Students with Disabilities
Girls and computer science: experiences, perceptions, and career aspirations
Access to Computing Education for Students with Disabilities (Abstract Only)
Raising the Awareness of Accessibility Needs in Block Languages (Abstract Only)
Universal Access to Computing Education (Abstract Only)
Educating the STEM Leaders of Tomorrow