Area of research
Human-Computer Interaction · Social Psychology
Research interest
Research interests include Virtual reality, Computer science, Training (meteorology), Usability, Context (archaeology), and Virtual training.
Assessing the validity of VR as a training tool for medical students
Improving safety outcomes through medical error reduction via virtual reality-based clinical skills training
Toward the validation of VR-HMDs for medical education: a systematic literature review
Influence of age and industry experience on learning experiences and outcomes in virtual reality mines rescue training
Cost–benefit analysis of virtual reality-based training for emergency rescue workers: a socio-technical systems approach
Lessons Learned From Immersive and Desktop VR Training of Mines Rescuers
Investigating the process of mine rescuers' safety training with immersive virtual reality: A structural equation modelling approach
Investigating the Relationship Between Students’ Preferred Learning Style on Their Learning Experience in Virtual Reality (VR) Learning Environment
A Qualitative Evaluation of the Role of Virtual Reality as a Safety Training Tool for the Mining Industry
Evaluating 360-Virtual Reality for Mining Industry’s Safety Training
Assessing the Impact of Virtual Reality-Based Training on Health and Safety Issues in the Mining Industry
Impact of virtual training on safety and productivity in the mining industry