Area of research
Human-Computer Interaction · Computer Vision and Pattern Recognition
Research interest
Research interests include Virtual reality, Computer science, Human–computer interaction, Augmented reality, Wheelchair, and Embodied cognition.
Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality
Towards a Desktop-AR Prototyping Framework: Prototyping Cross-Reality Between Desktops and Augmented Reality
Virtual Reality Games for People Using Wheelchairs
Evaluating immersive experiences during Covid-19 and beyond
A virtual reality shopping experience using the apartment metaphor