Area of research
Computer Graphics and Computer-Aided Design · Computational Mechanics
Research interest
Research interests include Computer Graphics and Visualization Techniques, 3D Shape Modeling and Analysis, Human Motion and Animation, and Computational Geometry and Mesh Generation.
Animation of Deformable Bodies with Quadratic Bézier Finite Elements
Deformation embedding for point-based elastoplastic simulation
Fast simulation of mass-spring systems
Physics-based animation of large-scale splashing liquids
Multiphase Flow of Immiscible Fluids on Unstructured Moving Meshes
Multiphase flow of immiscible fluids on unstructured moving meshes