Area of research
Computational Mechanics · Computer Graphics and Computer-Aided Design
Research interest
Research interests include Fluid Dynamics Simulations and Interactions, Computer Graphics and Visualization Techniques, Landslides and related hazards, and Granular flow and fluidized beds.
A moving least squares material point method with displacement discontinuity and two-way rigid body coupling
GPU optimization of material point methods
Animating fluid sediment mixture in particle-laden flows
Drucker-prager elastoplasticity for sand animation